﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;


class FullMaskOpenTutorialNode : TutorialNode
{
	[JsonAttribute("close", "退出时关闭")]
	bool _closeWhileQuit = false;

    protected override void Cancel()
    {
		if (_closeWhileQuit) {
			InputUtils.TutorialEnable();
			UIUtils.OpenUIEventSystem();
		}
    }

    protected override void Init()
    {
        InputUtils.TutorialDisable();
        UIUtils.CloseUIEventSystem();
    }
}

